NRG should NOT bring up Nero's foreign image import, because. An image ripped raw will always have 2352 bytes and contains all the data, including subchannels, error correction, etc. Whichever it divides exactly into is the one you should be using.Īn image ripped as data only (2048 byte sectors) means the burning app or the writer have to generate error correction metadata on the fly (the sectors stored are always 2352 bytes) which can make for a more robust burn, but also one sensitive to speed. Take your image size, in bytes, and divide it by 2048 or 2352. Each raw sector is 2352 bytes, and contains 2048 bytes of ISO9660 (Mode 1) data, 2336 bytes of (Mode 2) data or 2352 bytes of AUDIO. Block size is usually always 2048 (Mode 1) or 2352 (Mode 2).
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